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As Technology is becoming more prominent in day to day life covering leisure and education pursuits, so does technology revolutions within industries. Today this post will be discussing technology implementation in the built environment with a focus on VR & AR advancements.

Technology adoption and adaption is a particular interest of mine and the potential of VR/AR technology for the use of creating better places and designs is substantial in providing interactive immersive and engaging solutions to processing information in an accessible manner. This post sets out to showcase potential uses for this technology within the built environment industry.

 

Smart Cities

VR & AR has a variety of uses for smart city implementation particularly for community engagement in development decisions increasing citizen interaction with Public services and events through festivilastion of city spaces. This also allows for a higher degree of citizen participation in how the city continues to develop.

Understanding the Impact of New Development

VR & AR technology can create a clearer more accessible route to understanding what impact new developments would have on an area through immersive 3D modelling.

A good example of this is the Finding Places project, a collaboration between MIT & the City of Hamburg which used Augmented Reality and optically tagged Lego bricks to model sites for refugee accommodation in real time during community engagement reducing potential tensions within the community and compressing the consultation period.

 

 


References:

Citylab. 2018. AR is Transforming Tech What Can it Do for Cities. [ONLINE] Available at: https://www.citylab.com/perspective/2018/08/ar-is-transforming-tech-what-can-it-do-for-cities/566618/. [Accessed 15 May 2019].

Medium Design. 2018. Virtual Reality for Architecture, Engineering and Construction. [ONLINE] Available at: https://medium.com/@colbygee/virtual-reality-for-architecture-engineering-and-construction-78dafae60006 [Accessed 15 May 2019].

Stambol. 2018. VR for Architecture: From Virtual Design to Real PR. [ONLINE] Available at: https://www.stambol.com/2018/02/26/vr-for-architecture-from-virtual-design-to-real-pr/. [Accessed 15 May 2019].

The University of Sheffield Urban Design. 2018. URBAN DESIGN WITH VIRTUAL REALITY. [ONLINE] Available at: https://ddcf.wordpress.com/blog/. [Accessed 15 May 2019].

Urbact. 2016. Finding Places. [ONLINE] Available at: https://urbact.eu/finding-places. [Accessed 14 May 2019].

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School of Architecture
Planning and Landscape
Newcastle upon Tyne
Tyne and Wear, NE1 7RU

Tel: 0191 208 6509

Email: nicola.rutherford@ncl.ac.uk


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